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Logging the player's actions?

I'd love to be able to hand my game to beta testers, and get a logfile back of exactly how they chose to play the game -- both because I'm curious what choices people will make, and because it would come in handy when debugging. But I don't know enough about Twine to know what the best way to generate such a thing might be. Any suggestions?

Thanks in advance!
-Morgan

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