So, I'm about to start a new project and I'm wondering if there's any reason not to switch to SugarCube. The only macro I'm currently using is L's replace set, which seems to be available. Not saving the game state in the URL sounds better to me. Any downsides I'm missing, though?
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Where do you get sugarcube? How do you import or add it to twee?
I've never used Twee, but I'm sure someone more qualified can help you there.
I'd be fine with the back button simply not working, but having it break my game seems less than ideal...
Instructions are in this post.
[quote author=Morgan_R link=topic=1460.msg2392#msg2392 date=1392132794]
Sooooo, the back button takes me back, but the links on those pages no longer work?
Using the <<back>> macro in SugarCube works fine for me. What does your code look like and what happens if you follow the back link?
What browser, and version, are you using?
Did you, perhaps, hit return in the awesomebar (url/location bar)? I'm seeing some oddness in FF 27.0 when I try reloading a tab that way. FF seems to lose window.history.state, it becoming undefined, when you screw with the bar (maybe other ways).
Did you, perhaps, hit return in the awesomebar (url/location bar)? I'm seeing some oddness in FF 27.0 when I try reloading a tab that way. FF seems to lose window.history.state, it becoming undefined, when you screw with the bar (maybe other ways).
Pretty sure not. Pretty sure I just hit the back button a couple times...