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Harlowe equivalent of SugarCube's remember?

I know that <<remember>> should not typically be used over <<set>>, however I want to save a certain state across game restarts. Basically, determining if you've reached all endings, in which case a special ending opens up. (Oh the fun! Plus then you have the ability to do unlockable achievements if you so desire, or ending galleries.)

But I can't find the equivalent of <<remember>> in Harlowe. I might just be missing it but could someone help? Thanks.

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