Hello! I'm new to Twine and this programming stuff.
I'm trying to figure out (savegame: ) in case anyone wants to stop and continue the adventure later. I would like to automatically load the savegame when the player comes back.
So on the first passage I typed in
(if: (savegame:"A") is true)[(loadgame:"A")]
But this makes the passage blank in the Play testing. The text flashes once and disappears again. What am I doing wrong?