Hey everyone, I'm really excited to share the Kickstarter campaign
The game was inspired by other titles like Fallen London and Killing Time at Lightspeed, and as part of the Kickstarter I have some awesome stretch goals that involve guest writers like David Gaider (lead writer and world designer for the Dragon Age series) and Alexis Kennedy (from Failbetter, who created Fallen London & Sunless Sea) who have agreed to come on board and add to the game's writing.
As of the moment it's got two weeks left and it's almost 75% funded so I'm super excited. Check it out, download the demo, have a play and let me know what you think — I'm particularly pleased that I was able to do so much of it in Twine, but also produce something that doesn't immediately "look" like Twine. I hope it helps demonstrate the extensibility and capabilities of the engine whether you're an amateur or not.