I have a test game, an experiment in the potential of surgacube for an amateur like me. This is the internet so, to be honest, I don't feel half as embarrassed having people read this than I normally would, feel free to be as critical as you like. A lot of code that is actually there in this game is custom from lots of research, the combat system, on the other hand, is an adapted form of a Harlowe system with lots of tweaks on my part. The game itself is a little resource management, a little rng. The core systems of leveling and healing come in the bounty tab (visible from your room) and the church(second link in the square.) The game is not finished, far from it, I am not likely to finish it and in the future, i hope to do better, I learned a lot from it and more from other projects, so I know I can. So give it a test, tell me what you like, what could be changed, what you dislike, and may my next try be better.
Known errors (bugs); Grammar mistakes, Missingno ($Bounty.Name) enemy showing up, Events are not currently completed will fix that soon.(5/1/17)
Subject to edits