(typeof window.customScripts == "undefined") {<br />window.customScripts = {<br />submitName: function(inputName) {<br />//Get the value of the textbox at time of click<
rel="nofollow" class="bbcode_url"">CustomScripts hacks</a>. Remember to convert the String values supplied by the Reader into numbers using the <a href="http
That is a SugarCube macro, and unfortunately Harlowe does not have a built-in equivalent so you will need to use Javascript to implement what you want.<br />Because you want to save the text ent
Searching the forums using <b>"customScripts"</b> will show you some of examples, although none of them currently support the HTML select element.<br />The following solut
version of that function called <b>customScripts.updateNamedHook</b> which supports both text inputs and text area elements, and I think it's name more clearly describes what the function
the can be found.<br />eg. your <b>customScripts.submitNam</b>e function.<br />b. The <a href="http://twine2.neocities.org/#macro_datamap" rel="nofollow"
I tested the game once it was uploaded someplace (philome.la) but the restore function seems to only be working for the state of the passages and not the journal entries.<br />Is there anything
that the system can not find the <b>customScripts</b> related code, that is the Javascript code I included in my first comment under the <b>Add the following to your Story Javascrip