<%= window.story.render("Header") %><hr /> You find yourself inside a small room. In the corner, you see a sword, and decide to pick it up. <% s.inventory.push('a sword') %> [[Continue|hallway]]You are currently carrying: <% if (s.inventory.length === 0) { %> nothing. <% } else { %> <%= s.inventory.join(', ') + '.' %> <% } %><%= window.story.render("Header") %><hr /> You see a chest here in the hallway. <% if (!s.chestOpen) { %> Do you want to open it? [[Open the chest.|chest]] <% } else { %> It's open, and there's nothing inside. <% } %> [[Move on.|dart trap]]<% s.inventory = s.inventory.concat(s.chest) %> <% s.chestOpen = true %> <%= window.story.render("Header") %><hr /> You open the chest and find <%= s.chest.join(' and ') %>. [[Okay.|hallway]]<%= window.story.render("Header") %><hr /> Several darts shoot out of a wall at you! <% if (s.inventory.includes('a shield')) { %> Luckily, your shield will protect you. <% } else { %> With no way to defend yourself, you die. <% } %>