I want to create a very long and episodic story that (ideally) remembers what choices a reader made in previous episodes. Otherwise, what's the point of them making the choices, right? ;D I'm wondering if there's any way to output data/saved variables at the end of a game, and have it remain accessible for the next game to pick up. (If it were possible for the data to survive across different browsers/computers, that would be most magical, but I think that's asking far too much...)
I'm on Twine 1.4.2 and I'm open to using either Sugarcane or Sugarcube formats. Thanks in advance!