In my game I have a hub with different activities for the player to do, but once they return to the hub after completing an activity I want that option to disappear. How do I program this to happen? I'm using Twine 2.08 with Harlowe format if that helps.
Comments
Checking the history example
In your hub passage, you'd do something like the following:
Setting a flag example
First, set the flag in a passage tagged "startup": Then, in your hub passage, you'd do something like the following: Finally, somewhere within your "School Caverns Start" passage, you'd do something like the following:
I've attached an example Twine 2 archive (for importing) which contains examples of both of the above. (n.b Ensure you download the attachment, if you plan to, before accepting this answer, if you plan to, as the forums currently throw away attachments on posts which are accepted as answers.)