I'm a newbie trying out playing with (history:) but at the moment I can only check if it /contains/ - ie if reader has been to a particular passage at all.
I specifically want to be able to tailor most passages' response to the number of visits. If I only wanted to do a few I'd create a variable for each one: is there a better way? I believe that sugarcube used 'visited:' for this.
I also want to be able to get an 'in-game' timer to track time in game across passages - ie after 50 passage shifts, a global variable can change (from night to day...).
I don't really know whether I'm looking for a different macro or something that doesn't exist for Harlowe yet - I note there was a comment that history: might be updated in the future...
Comments
so guinevak's code would become