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Retina Displays

First off, thank you for the great piece of software. I really enjoy building complex story webs with it. I do have a problem, though. The app is not retina ready so when I view it on my writing laptop (2013 Macbook Pro with a retina display) , all the text is muddy. Is it possible to deliver OS X builds for Retina displays? While it doesn't ruin the app for me, it's more of a constant irritation. Any direction is certainly appreciated.

Again, thanks for the great app.



Comments

  • +1 on this.
  • It might be sufficient to set a single plist key. If not, updating to a new wxWidgets release could help.
  • If setting the plist key does not work then it may be a little more complex.

    Twine is currently using the 2.8 version of wxPython 'classic' and the latest/last is 3.0 'classic', which contains "lots of bug fixes" but is not that forthcoming on what those are.

    @Chris @Leon: Are the wx related files released with the Mac version of Twine the carbon or cocoa ones?
    I ask because I believe that cocoa is needed to support Retina.

    > Blurry Text
    The passage text editor uses the wx StyledTextCtrl class which uses the Scintilla widget, and Retina support was added in Release 3.2.2 of the widget but I dont know which Release is included in either 2.8 or 3.0 of wxPython.

    There may also be an issue with the layout of the screens on Retina. This post talks about needing to use SizedControls to help with laying out the components to support the higher DPI.
  • I have the same problem. I tried adding the plist key but it says that item already exists in the dictionary of the plist somewhere, so that doesn't help. I really, really, really hope they fix this quickly.
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