a <a href="http://twine2.neocities.org/#passagetag_header" rel="nofollow" class="bbcode_url"">header tagged</a> passage to do this. The following change
a <a href="http://twine2.neocities.org/#passagetag_startup" rel="nofollow" class="bbcode_url"">startup tagged</a> passage) assign the variable a default
Harlowe does not have an 'init' special passage, instead you can use a <a href="http://twine2.neocities.org/#passagetag_startup" rel="nofollow" class="bbcode_url""
You can re-position a <a href="http://twine2.neocities.org/#passagetag_header" rel="nofollow" class="bbcode_url"">header/footer tagged</a> passage using
a <a href="http://twine2.neocities.org/#passagetag_header" rel="nofollow" class="bbcode_url"">header tagged</a> passage to your story and place the foll
a <a href="http://twine2.neocities.org/#passagetag_startup" rel="nofollow" class="bbcode_url"">startup tagged</a> passage, but you could do it in your s
a <a href="http://twine2.neocities.org/#passagetag_startup" rel="nofollow" class="bbcode_url"">startup tagged</a> passage to assign the amount of health
I suggest having a quick look at the <a href="http://twine2.neocities.org/" rel="nofollow" class="bbcode_url"">Harlowe Manual</a>, it contains informatio
This solution should do what you ask, it relies on you initializing the $plove variable before hand.<br />Place the following in a <a href="http://twine2.neocities.org/#passagetag_startu
a <a href="http://twine2.neocities.org/#passagetag_startup" rel="nofollow" class="bbcode_url"">startup tagged passage</a> which gets processed just befo
a <a href="http://twine2.neocities.org/#passagetag_startup" rel="nofollow" class="bbcode_url"">startup tagged passage</a> to do this and it will contain
div element which allows you to style the area that contains the content of the current Passage.<br />2. the <b>body</b> element which allows you to style the whole page. The SugarC
You could use a variable to store the name of the variable original variable (without the $ sign) in the table screen, and then use a (print:) macro in the detail screen to dynamically create a (set:)