<b>Issue #2:</b> You're specifying multiple values to the <span style="font-family:monospace">font-family</span> property in a <span style="font-family:monosp
Sure, though you're going to have to provide more details than that.<br />You say that the indices are the same. Will the selectors be the same as well (e.g. "#2x4") or is this for so
wasn't helping matters.<br />That your code may also be impacted by what I outlined as "possible issue #3" is a separate can of worms. We'd need to know the particulars of how and wh
/><b>Issue #2:</b><br />You're using the return value of <span style="font-family:monospace">$partsInv.indexOf(…)</span> directly within <span style=&quo
Update #2: The problem seems to be a snafu on my part where mobile devices are concerned. Basically, the UI decides that saves are not possible even when everything necessary is available.<br />
/>4. To then erase results and start over for the next quiz-taker<br />I can only get as far as setting up the questions, options, and moving to the next question after a response. I don't k
I know this has been discussed extensively... but everything I've seen in the forums on this subject is unclear and inconclusive, so I'm bringing it up again.<br />Stop me if I'm wrong, but it l
When I play the story, it give me the message you can see in the attach file <a href="/forum/search?Search=%232&Mode=like">#2</a> and <a href="/forum/search?Search=%2
are affected by something, I just don't know what that might be.<br />EDIT #2:<br />Okay, so I think I've solved the problem. CSS has a default linebreak style, so I went into the story's
/>{SNIP!}<br /><b>PS #2:</b> As a tangential addendum. Passage tags are transformed into classes whenever a passage is navigated to normally (in case you wanted to do some styli
methods available.<br /><b>PS #2:</b> As a tangential addendum. Passage tags are transformed into classes whenever a passage is navigated to normally (in case you wanted to do some
<div class="QuoteText"><a href="/forum/profile/OP">@OP</a> -- Took the quiz! Two little typos I noted: on the final page, near the bottom, you're missing a t on a
<br />I.e., just about any video game! ^_^ A few have moral systems or major end choices that affect the story outcome, but many drive you single-mindedly toward the same goal while still allowi
So, I've been using SugarCube's method of "tagged stylesheets", and it's been working great, except for one thing. I want to be able to modify the html tag depending on which passage tag is