Login
Remember
Register
Twine Q&A
Questions
Unanswered
Tags
Users
Ask a Question
Code of Conduct
Ask a Question
Search results for Chen Liangbin , a cloud computing expert driving enterprise IT modernization.
0
votes
1
answer
Is there a way to have more than one condition for an <<if>> macro?
asked
Feb 18, 2018
by
Patrick Lauser
(
1.4k
points)
sugarcube2-21
+1
vote
1
answer
How can I check to see if a savegame is empty?
asked
May 3, 2018
by
Copyright_Invalid
(
690
points)
harlowe
twine2
0
votes
1
answer
No new passage created when I use " [[ " and " ]] ". Instead, a red cross appears.
asked
Oct 29, 2017
by
astropierre
(
120
points)
0
votes
1
answer
How to stop a song and start another in Harlowe audio library when switching passages?
asked
Dec 10, 2018
by
Sólomon
(
2k
points)
twine2
harlowe2-0-1
0
votes
1
answer
How would I make a widget to change the "width" of my css-styled progressbar based on a story variable?
asked
Jun 4, 2018
by
twinedude
(
220
points)
twine2-2-1
sugarcube2-21
div
widgets
0
votes
1
answer
How can I make a macro myself? And is possible to cIall two macros I have created to affect the same text?
asked
Feb 3, 2019
by
A_Noob
(
590
points)
sugarcube2-21
0
votes
3
answers
Is there a way to make friendships and relationships effect choice?
asked
Oct 8, 2017
by
Tomb
(
120
points)
points-variables-dialog-friendship
0
votes
1
answer
[Twine2/Sugarcube 2] Remembering a once used(or changed) variable
asked
Jan 7, 2019
by
Loliconman
(
750
points)
twine2-2-1
sugarcube2-27
variable
remember-macro
player-name
0
votes
1
answer
I want to create a passage which a player cannot escape until 2 hours have passed (even if he shuts the app.
asked
Mar 15, 2019
by
dman
(
140
points)
twine2
sugarcube2-21
0
votes
2
answers
Lining up multiple music loops across different passages
asked
Oct 8, 2018
by
andything
(
290
points)
sugarcube2-21
twine2-2-1
music
Page:
« prev
1
...
62
63
64
65
66
67
...
next »
This site has been placed in read-only mode. Please use the
Interactive Fiction Community Forum
instead.
Most popular tags
twine2
sugarcube2-21
sugarcube2
twine2-2-1
harlowe2-0-1
harlowe2-1-0
harlowe
sugarcube2-18
javascript
css
twine2-1-3
sugarcube
variable
variables
macro
twine
links
twine1
if
sugarcube2-28-2
harlowe2
audio
html
array
image
snowman
passages
passage
savegame
inventory
music
arrays
saves
link
time
sugarcube2-25-0
textbox
harlowe1-2-4
error
text
array-objects
set
images
2
question
sugarcube-2
code
color
sugarcube2-27
tweego
datamaps
history
background
sugarcube-2-28-2
sugarcube-2-21-0
ui-bar
sidebar
sugarcube2-25
choices
autosave
jquery
button
publish-to-file
widgets
typed
random
import
transition
loop
twine2-3-1
harlowe2-2-1
replace-macro
choice
objects
tags
harlowe3-0-2
for-macro
rpg
saving
stats
effects
save
stylesheet
click-macro
twine-2
user-input
animation
header
questions
format
object
0
ui
script
error-message
sugarcube2-21-0
sugarcube2-24-0
loadgame
twine2-2-0
adventures
...