So I'm extremely new to Twine and have found myself with a small problem to work out. I'm trying to set a function that reports a message back to the player only if they most recently visited a particular passage (let's call it Passage A)and if a certain function is set to "no". The function is actually only set to no if the player has visited Passage A at some point. So far, If the function is set to no, it will always spit back the response, no matter how long ago Passage A was visited, when I only want the response displayed if Passage A was the LAST passage visited. I've tried a few different things, and I know that the fix must be simple, but I haven't had any luck yet.
I'm working under a deadline, so speedy help would be greatly appreciated! Those interested can take a look at my current build attached--the problem is with coming into the "Hallway" passage.
Comments
I can't look at your file right now, do you know how to do what I described above?
To check two variables at once it's:
Use setter links from Passage A to set the variable when the player follows the links from Passage A.