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Force ScrollBar in StoryMenu frame

Hi guys,

I've been looking to find out for the answer.  I'm using SugarCube and I want to have all the Team status on the StoryMenu Frame.

Unfortunately, it's long, but the frame does not scroll.

Is there a way to do so?

Comments

  • I've done a workaround that is probably better for the User Interface and will leave me with

    I've decided to display only 1 character at a time and let the player change the character with a <<optionlist>> instead and use the <<replace>> macro to display only the required info of each character.

    Doing so will let me have a better experience when it comes to Inventory transfer and management as well. The character displayed will be the one transfering to B (other character or shelter inventory) instead of me having a super long menu with all the possibilities.


    I would still love to see how scrolling the StroyMenu could be done, so feel free to leave the info here.
  • StainedPupil wrote:
    I would still love to see how scrolling the StroyMenu could be done, so feel free to leave the info here.


    See what this does in your stylesheet:
    #sidebar {height: 100px; overflow: scroll}
    Adjust height to desired. Might also try min-height instead of or with height and see if you like that instead.

    Hope that helps! :)


    EDIT: Also, take a look at how I handle displaying player-character information in my Example Turn-Based RPG (Pre-Alpha v. 0.4).
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