I'm using the StoryMenu in SugarCube to hold a link to a device that will collect bits of information such as access codes and other bits of information as the player progresses through the story (kind of like a journal). Now I want the player to be able to access this information at almost any point, but I'm trying to figure out if there's anyway that I can do it without resorting to using <<set $prevloc>>
on each passage (which I know I'll forget at some point).
Is there a simple way of doing this that wouldn't require me setting it on every passage?
Comments
PassageReady
special passage (orPassageDone
, butPassageReady
makes more sense here).