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A question about StoryMenu in SugarCube

edited May 2014 in Help! with 1.x
I'm using the StoryMenu in SugarCube to hold a link to a device that will collect bits of information such as access codes and other bits of information as the player progresses through the story (kind of like a journal).  Now I want the player to be able to access this information at almost any point, but I'm trying to figure out if there's anyway that I can do it without resorting to using <<set $prevloc>> on each passage (which I know I'll forget at some point).

Is there a simple way of doing this that wouldn't require me setting it on every passage?

Comments

  • You could do it in the PassageReady special passage (or PassageDone, but PassageReady makes more sense here).
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