Suppose $wrench can have many values throughout the game: "held", "hidden", "lost", "broken", etc.
I want something like this: <<if $wrench is not "held">>You don't have the wrench.<<endif>>
I ran some tests to no avail. Is there a way to do this, or at least a list of things the not operator will work on? Without not, I'd have to make a rather complicated <<if>>:
<<if ($wrench is "hidden") or ($wrench is "lost") or ($wrench is "broken") or ($wrench is "in trunk") or ($wrench is in "in puddle")>>You don't have the wrench.<<endif>>
If the mods are reading, the wiki could do with more examples than the sole visited() one presented.
Comments
visited()
actually returns an integer, you could also do that as: Or: