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next button and a repeating button?

[move]HEY  :D[/move] ok so i was wondering how to make a next passage button so i don't have to do next next2 next3 next4 etc and i was wondering if i could make a button like the button in A Dark Room that triggers other events after a  number of strokes and has an active cool down THANKS I'm running sugercube! :Phttp://adarkroom.doublespeakgames.com

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  • <div class="bbQuote" studios link=topic=2666.msg8654#msg8654 date=1429652081>311 wrote: <blockquote>
    [move]HEY :D[/move] ok so i was wondering how to make a next passage button so i don't have to do next next2 next3 next4 etc
    You can't. You always need to supply the passage name in Twine, and since it's only one extra word, it's not worth coding in if you could. You'd spend more time coding in a function than actually using the original syntax.


    311 wrote:

    i was wondering if i could make a button like the button in A Dark Room that triggers other events after a  number of strokes and has an active cool down THANKS I'm running sugercube! :Phttp://adarkroom.doublespeakgames.com


    That game is pure JavaScript, so some functions may be difficult to replicate in Twine.

    The closest you may come using what exists in Twine is using the <<timedcontinue>> and <<replacelink>> macros from the <<replacelink>> macro set in creative ways.
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