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(set: $a_location to "boat") (set: $b_location to "boat") (set: $a_pov to true) (set: $b_pov to false) (goto: "main")
(if: $a_pov)[(display: $a_location)] (if: $b_pov)[(display: $b_location)]
You're in a boat. [approach the wall]<move| (click: ?move)[ (if: $a_pov)[(set $a_location to "wall")] (if: $b_pov)[(set $b_location to "wall")] (goto: "main")] $a_pov[[change to Balter]<b|] (click: ?b)[ (set: $a_pov to false) (set: $b_pov to true) (goto: "main")] $b_pov[[change to Arun]<a|] (click: ?a)[ (set: $b_pov to false) (set: $a_pov to true) (goto: "main")]
Comments
Reminds me of this: