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(elseif: $Acre1A is 1)[\ (if: ($money >= 100)) and ($Crop1Unlock is false))[\ (set: $Crop1Unlock to true)\ Now avaliable: grin emojis!<br>]\ (if: ($money >= 300) and ($Crop2Unlock is false))[\ (set: $Crop2Unlock to true)\ Now avaliable: kiss emojis!<br>]\ (if: ($money >= 500) and ($Crop3Unlock is false))[\ (set: $Crop3Unlock to true)\ Now avaliable: sunglasses emojis!<br>]\ <!-- etc. etc. --> ]\And, as far as I can tell, that ought to work pretty well, however, Twine seems to think that the bracket at the end of line 4 closes the else-if rather than the open bracket at the end of line two. Because of this, whenever I run this page, all the other ifs end up getting run, regardless of if $Acre1A is 1 or not. Is there a way to trick it into understand which pairs of brackets pair up? Am I making a giant mistake somewhere?
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eg. ... should be: