I am hosting a program at my local library that engages teens to make games with Twine. I am looking for a few samples to get get them motivated and help them understand what can be done with Twine. We will be using Harlowe, but samples in any story format are fine.
The beginning part of this class will be about using Twine to create branching narratives. I want to illustrate the importance of player agency. The most technical we will probably get is using variables and some basic CSS formatting.
I am looking for some short or medium length Twine works that are not overly complex (technically speaking) that will be interesting to teens. They do not have to be a branching narratives, but I want to emphasize player interaction. Barely interactive stories are not good for this.
is a classic. I also like Beware The Faerie Food You Eat
, and Aquarium