Is there a way to put this onto Android phones? I published the game as HTML, put into Intel XDX and it compiled it just fine. but when i run it, it says Apache Cordova Device is Ready?
Is there any way to put this onto an android phone? and if not, is Windows 7 executable possible?
Also, I'm reading on how to disable the Undo/Back button is in something called Story Settings, but it's nowhere to be found. PS Im using Harlowe format.
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You can't disable Harlowe's Undo/Back buttons as such but you can hide the Sidebar by placing the following CSS within your Story Stylesheet area. The answer to both of these questions is Yes but neither task is a trivial process, and I have not done either of these things myself.
I have never used Intel XDK so I can't answer your questions about the message, you may get a better answer by asking about it on the Intel Developer Zone or from someone else here that has used that product.
There is not a lot of information available on the process of converting a Twine Story HTML file into a mobile app but I did find the following that may help you.
a. The Gritfish blog has four posts with titles starting with Tin Cans about using Appcelerator Titanium to convert a story to an app, the last two (Tin Cans 3: Get your game on a phone, get that phone to vibrate and Tin Cans 4: Get your game on Google Play contain information that may help.
b. Twine Tuesday has an old post named Packaging Twine With Node Webkit with contains information about converting a story to a Windows executable using Node-Webkit, which is now know as nw.js
and I'll ask the intel XDX ppl about exporting the nw.js to an .apk