Using Harlowe version 1.2.2
I want to let my story auto-save on every new passage, thus I'm thinking of having that stuff included in the Header. However, I don't want the auto-save to trigger at all if the player is located in say passage Barricade or passage Tunnel or passage Lift.
Could somebody give me a snippet, showing me how I successfully achieve this? I'd be happy to buy you a vegan dinner if you give me your paypal...
Comments
The Automatically Saving the Game in Harlowe thread shows one way to do what you want.
WARNING: If you don't include some method in your story to restart it from the beginning then the people reading it will only be able to so a single time, unless they either change the web-browser/machine they are using or they flush their web-browser's cache.
I personally like putting a menu link in the header that lets you save, start a new game, etc.