In my story I have a tiredness meter which goes to 150.
Now I want to make it so that if Tiredness is over 100 a warning message is displayed once and the characters hp is lowered.
Then if the player does not do something about it, at 150 I want a game over screen to be shown.
Since I have no knowledge of javascript, everything I tried based on random google results seems to have failed so far.
TLDR
I want a certain passage to be shown if 2 variables reach a certain state. If these 2 variables are both correct I also want to set another variable to a new value.
Comments
You could format each link like so:
<<if $Tiredness gte 100 and $Tiredness lt 150>>
Warning! You are tired.
<</if>>
<<if $Tiredness gte 150>>
You are too tired. You lose.
<<else>>
"The normal text of your passage."
<</if>>
Does that help at all?