Hey to all!
This is a discussion to see what ways others can think around this particular problem.
I want to make an inventory of multiple items that all have a carry-weight
Equipped items affect stats (EG, weapons increase DAM etc)
I also want the option to discard said items and use them when needed (making camp at night etc)
Some items are easy.
Having the bedroll will activate the 'just sleep here' button that progresses the clock 8 hrs, triggers the 'time past 24' event etc...
I am struggling a little with how to have the character carrying 5 health potions, each weighing 1.
I'm probably being too ambitious, but I can't be the only one trying to get my head around this!
(Using Sugarcane in Twine 1.4.2 but am content to use any other build format)
Also, for anyone just wanting an inventory system, I uncovered this: https://strugglingwithtwine.blogspot.co.uk/2014/03/handling-inventory.html?showComment=1483911375627#c3406710617839643496
I understand it takes a little shoe-horning, but I think it might work... but it won't do what I want to here.