'lo all.
i'm building an rpg interface, and need to divided it up into sections like
#map,
#text,
#actions, etc. My theory is this would be a lot easier if I just completely replace the default html and css and build anew. I wanna set up each section as a small passage and then load them into the section, like some kind of table, and then be able to address the section content like
#map.$foo = bar
Problem is my programming experience is all, y'know, programming not web dev. So a few questions for y'all:
1) How does one disable or completely replace the default css/html?
2) How does one make a page element outside the normal
#passage and address it?
3) unrelated, but can you change your default text editor? i'd rather use n++
thanks lovelies.
Comments
You can use setPageElement() to add passage content to custom elements you define in your html.
There's a notepad++ syntax mode for sugarcube. You can use twee2 to build directly from n++ files if you want, or copy them back into the editor, or use twine 1 to import the twee files, etc.