My terminology is probably off here, but I'm looking to create a 'dialog' popup, similar to that which is displayed when the player clicks the Saves button in the UI Panel, but populated with custom content (passage links). Is this possible without an entirely custom implementation? Thank you for your help.
This looks great, thank you!
As an example, put something like the following in the StoryMenu special passage to put a link into the story menu (in the UI bar): Hopefully, that all makes sense.
PS: While specifying a class to Dialog.setup() is optional, doing so allows you to easily style the contents of the dialog if you so desired.