I want certain possibilities and messages to only appear if you have the item in question. For example; let's say you have a locked gate and need a hammer to get past it. If you don't have a hammer it just says: "There's a locked gate. You can't get past right now; maybe if you had something to break the lock...". If you do, it gives you the option to smash the lock and get through; and from then on the gate will be open. I checked the wiki and I can't find any way to do so.
Comments
When the player gets the hammer, do this: Then you can do this: