(display: string) → Command

This command writes out the contents of the passage with the given string name. If a passage of that name does not exist, this produces an error.

Example usage:

(display: "Cellar") prints the contents of the passage named “Cellar”.


Suppose you have a section of code or source that you need to include in several different passages. It could be a status display, or a few lines of descriptive text. Instead of manually copy-pasting it into each passage, consider placing it all by itself in another passage, and using (display:) to place it in every passage. This gives you a lot of flexibility: you can, for instance, change the code throughout the story by just editing the displayed passage.


Text-targeting macros (such as (replace:)) inside the displayed passage will affect the text and hooks in the outer passage that occur earlier than the (display:) command. For instance, if passage A contains (replace:"Prince")[Frog], then another passage containing Princes(display:'A') will result in the text Frogs.

Like all commands, this can be set into a variable. It's not particularly useful in that state, but you can use that variable in place of that command, such as writing $var in place of (display: "Yggdrasil").