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about_links [2013/12/12 23:43]
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about_links [2017/10/10 00:39] (current)
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-===== About Links ===== +#​redirect ​[[link]]
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-**Links** are the player'​s means of affecting the story. They are the equivalent of being told to turn to another page in a nonlinear book; in gamebooks, for example, you do this to make decisions for the main character. But this isn't the only possible kind of link. Deena Larsen describes a whole taxonomy of links in [[http://​www.deenalarsen.net/​fundamentals/​|Fundamentals:​ A Rhetorical Devices for Electronic Literature]]. +
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-Links are marked in the text of a passage by two square brackets, %%[[like this]]%%. For simplicity'​s sake, the text between the brackets matches the title of the passage it links to -- remember that passage titles are case-sensitive. +
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-It is possible to change what text is shown to the reader for a link, however. This can come in handy if you need to put a capitalized passage title in the middle of a sentence, for example. The format for this kind of link is slightly different: %%[[displayed text|title of passage]]%%. +
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-If a story has a broken link in it, it is displayed with a red background in your story, and clicking it shows this message: +
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-//The passage 'The newspaper'​ doesn'​t exist.// +
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-Finally, you may build links to external sites. These links look like this: %%[[Google|http://​www.google.com/​]]%% You may link to any address that a reader'​s Web browser will understand. ​+
about_links.txt · Last modified: 2017/10/10 00:39 (external edit)