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The «if» macro is used to control what text the player sees when they visit a passage, or what macros are run when the passage loads.


«if condition» Passage text «endif»
«if condition» Text «else» Text «endif»
«if condition» Text «else if condition» Text «else if condition» … «endif»

condition is a code expression that evaluates to true or false.

if.1386752597.txt.gz · Last modified: 2017/10/09 20:37 (external edit)