The door to the left leads to the pantry. <<if visited("Pantry")>> No way are you going back in there! <<else>> Sounds like a good place to search... <<endif>>
The «else» macro can itself contain another “if condition”, which causes the contents to only display if THAT condition is true:
<<if $health is 3>>\ You're in tip-top condition - fighting fit and frankly fearsome. No human or god can lick you! <<else if $health is 2>>\ DOOMED! You're DOOMED, puny player!! You've lost already! YOU CANNOT WIN!! MWAHAHAHAHA! <<endif>>\
You can insert as many «else if»'s as you want inside an «if» / «endif» pair.
(Note: if you prefer, you can also write “else if” as “elseif”.)