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twine1:twine_1.4.3_release_notes [2017/10/09 20:39] (current)
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 +**Twine 1.4.3 is unreleased**
 +=====Development program=====
 +===Story Map===
 +  * Signficantly improved the performance of the story map, with minor improvements to numerous other features. Thanks to Richard Lake and Maarten ter Huurne for this.
 +  * Potentially fixed a crash involving dragging passages.
 +  * Fixed a bug where pasting passages would sometimes place them in incorrect positions.
 +  * Added an "​Update StoryIncludes Links" menu option, allowing StoryIncludes passage availability to be manually refreshed. This menu item will be disabled if StoryIncludes isn't present.
 +  * Added Option-Command-F as an alternative 'exit fullscreen'​ key command.
 +  * Now, closing StorySettings will refresh the StoryIncludes links automatically.
 +  * Now, you can include a .tws which itself contains a StoryIncludes passage.
 +===Passage editor===
 +  * Pressing control-A while typing in the passage title box should now correctly select the title text.
 +  * If you highlight a link with separate link text and passage title (such as %%[[link text|passage]]%%) then press control-L, a new passage named "​passage"​ (instead of "link text|passage"​) is created.
 +  * In the "​create passages"​ prompt given when you close a passage containing red links, the '​cancel'​ button now correctly cancels closing the passage.
 +  * Fixed a bug where you couldn'​t import Twine HTML files which had tags written in uppercase.
 +  * Fixed a bug where Twine HTML files with storeArea <​div>​s with the attribute "​hidden"​ couldn'​t be imported.
 +  * Changed the MIME-type of imported TTF font files from "​application/​x-font-ttf"​ to "​application/​font-sfnt",​ and added "​format(truetype)"​ to the generated @font-face CSS, and made similar changes for OTF fonts.
 +===Story formats===
 +  * Now, Twine will continue instead of crashing if, during startup, the last opened story'​s format isn't available. Also, it will properly error and quit if zero story formats are available (which should be unlikely).
 +  * Changed the naming of custom story formats'​ Python files from [story format name]/​[story format name].py to [story format name]/​,​ in order to fix the issue where if a user renames the story format'​s directory, the custom Header file will no longer be found. However, old story formats which still use [story format name].py should continue to work correctly.
 +=====Game engine=====
 +  * Fixed a missing Y in the "got itself in a mess" error message.
 +  * The storeArea'​s passage is now read using textContent instead of innerText, fixing a number of minor bugs involving consecutive whitespace in passages being truncated.
 +  * Fixed a bug where the image syntax didn't work with images at external URLs.
 +  * Fixed a bug where variables saved via «remember» were unwittingly shared over all Twine stories accessed from the same website.
 +  * Fixed a bug in Jonah where certain internal links created by custom macros would alter the element ID of .passage elements named "​undefined"​ (case-sensitive).
 +  * A warning is now displayed on startup if a script passage contains code which replaces History.prototype.display with an older version that doesn'​t support the correct number of arguments.
twine1/twine_1.4.3_release_notes.txt · Last modified: 2017/10/09 20:39 (external edit)