It looks like you're new here. If you want to get involved, click one of these buttons!
Ok, gang. Suffered a major setback, losing several hours worth of work to a crash and foolish saving practices. Soooo I only have two games instead of the 3 I was going for, though I may write the 3rd tomorrow anyway.Anyway!"Hero Contest" is one of those resource management on a timer games that twine seems to inspire but that I hadn't really tried yet. Curious to hear how people do."Mortal Queue" isn't so much a game as an attempt at mood and mechanic.Due to size limitations, these are just the html files; the .tws files will follow this post.Enjoy!
(Sorry for the thread derail! Sharpe, do you want to move these posts to Workshop? Your call.)
I feel like I'm missing something. If I want to post a file for the public at large to use, what's the advantage for me to use this forum software instead of something along the lines of Google Drive or Dropbox?
But, from what I saw, yes, you could cut a lot of words out. It hurts, but you can always make another bigger version later. I did so with the Twine 23 challenge.
I'd cut out picking up the tools and anything at all about the apartment, which has no value in the game. Just run everything from the farm.
(Also, I'd come right out and say you have 60 turns in the opening instead of "a few.")
What's the difference between shoot and negotiate? Kinda weird talking to zombies, more so than the cow. Talking to the cow is trippy and funny. The zombies? Like, what would you say? "Hey, guys, can you back up a little bit? K, thanks." I'd rather just shoot them. That would save a bunch of words, I'll wager. Otherwise, the gun has no importance.
Inurashii, I'm not ignoring your games! I already played the hero contest and it was great! I'll post them up in a second and play the other one.
Some great games this time around! Congrats, everyone!
Shooting the zombies is more like to succeed, but less effective. I wonder why you can't view the tws, I'll try making another. Don't know why, but I kinda like the apartment. I expect my maths code is a mess though, can probably cut out a hundred at least there.
I'll check out everyone else's games soon! Played 2 so far.
First play-through of Hero Contest, I got second place. Next two play-throughs, they didn't let me in the door since my rep wasn't high enough. Fourth time:
[quote]Your physique is tested! Not bad! You take 2nd!
Your skill is tested! Not bad! You take 2nd!
Your coolness is tested! You don't even place...
Your heart is tested! You come in 3rd. Could be worse.
Your weirdness is tested! You come in 3rd. Could be worse.
... the judges give you your final hero score:
You did it!
You beat your rival and took your place as the best hero in the universe! Congratulations!
I'm going to have my mom put that on the freezer!!! ;D
I actually really liked Mortal Queueue (did I get all the 'e's and 'u's in there?) as well, though I didn't think I would for some reason. Well, the reason I didn't think I would like it is because I thought it was going to be linear traditional flash fiction. But it wasn't! It was cool. Lighthearted and fun.
Anyway, I made it to Heaven. Probably the closest I'll come is in your game. ;D
Great job, Inurashii! ;D
Nah. We're talking about challenge games, so it's on topic. Too late for that anyway. Only a few hours left. Maybe after you're done you could post a new topic there showcasing it if you wanted.
Anyway, attached is the new version. It came to 1,000 words and 15 passages.
I'm off to bed now. I'll check the thread tomorrow to see if there were any more entries. Still have a couple hours in my time zone.
Great job, everyone! 8)
I wrote this dang thing for this dang contest so here it is!
I've played everybody's games and I think y'all did a great job!
I'm still planning to write and post a third game today, even if it's a total throwaway outside the bounds of the comp ;D
I'd certainly call this a success! ;D
Thanks, everyone, for your participation.
I look forward to seeing everyone's entry into the next Super Sudden Surprise Challenge. When will that be? Who knows! It'll be a surprise!
Here it is: Reunion.
[quote]Hero Contest, Mortal Queue and Train Station seem not to be playable if you're not logged into the Twine board.
I had no idea non members couldn't follow those links! Are the authors able to host on philoma, dropbox, etc? I can host them on my dropbox if needed.
When are your adoring fans going to get an updated Tiny Weird Future Farm?
Updated the list to include Looper's Philome address.
I'll probably stick with that in the future and upload the .tws file here when relevant.
Because the external location is under someone else control there is no way of knowing that the file wont be deleted (for whatever reason), making tool suddenly unavailable.
(please understand, im not trying to tell you how to run your forum, just pointing out a potential problem)
I hate to continue posting in this thread, but to answer this: this forum is where the discussion is happening and where at least some proportion of the users are. If I don't intend on doing a "real" release of something, it makes as much sense to post it here as anywhere else. It would disappear from Dropbox or (depending on configuration) Google Drive were I to delete it from my hard drive.
My comments here are based on how I've observed these things to happen in real life, including on this forum (both tools, games, and things in between are already here in abundance). I'm already a member of twinery.org, so I don't really care what the policy is, but I know that when I've tried to download something from other forums that lock out non-members, I have found it incredibly annoying and off-putting.
I absolutely think allowing attachments as means of furthering a discussion makes sense. I'm just not sold on forum software being a real file hosting mechanism.
Sort of related, I will point out that the folks who run ifarchive.org would accept Twine-related uploads, whether they are tools to help with creating Twine stories or finished works. There's a delay between submitting a file and having it posted to the archive, so you would not want to use it for works-in-progress -- but to me, the right place for that would be a Dropbox or similar.