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Agency: The Key to Making Fun, Immersive, Non-Linear Interactive Twine Games



  •   Also (gotta' add one more) Brendan Patrick Hennessy's  "You Will Select a Decision"  games.  Those are freaking great.
  • I'm currently working on a very gamey game, but am afraid it's probably another 8 months away from release.
  •   Cool!   

      I wish you much luck. 

      If this doesn't compromise your project, I'd love to hear about it, especially re:  the mechanics. 
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