Hello!
I'm a newbie here and I started to use Twine recently. I have made an interactive fiction project during The Arbitrary Game Jam in May; any feedback will be much welcome - it's a first draft and I did not have much time to proofread the thing.
http://philome.la/lecrivaillante/i-wish-i-had-not-played-this-gameIt's about regrets, sacrifices, a flawed game...
Not very "branching" but I tried to create "meaningful" choices.
Hope you'll like it!
Have a good day
Comments
Totally I really wanted to stay focus on regrets, on the things you wish you had done differently if you could. So yes, the narrator himself could not change what happened in his life, nor the player/reader. What interested me with these "choices" is that, when you choose the "regret" option - the "I wish" choices - you express something about yourself - how you would have cared if you were the narrator. Finally, the ending is reminding you not to lose track of these choices: if you do not want to lose what you have cared for and what you are caring for in life, play another game.
Thanks a lot for the feedback
Well done!
Oh thank you very much for your nice feedback! I am glad you liked it