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(if: $foo is "red")[[[redPassage]]]To me, this seems correct, but the editor creates a passage with a bracket before the name. In the game, the link is broken.
(if: $foo is "red")[[redPassage]]]This code is seemingly missing a bracket, but the editor creates a correctly-named passage. However, it's completely broken in the game.
(if: $foo is "red")[Go to the [[redPassage]]]This is a workaround. However, it's not what I want to do.
Comments
"Hey these are `brackets`!!
But I can't get nested brackets in a link to work. Like if I wanted to set up direction links ala:
[North] [East] [South] [West]
I can't do that even if I use tilde as an escape:
`[North]`->node002
doesn't work. It creates a passage named `[North]` instead of a link to node002.
I dunno. Maybe I am missing something basic. I kinda like links with brackets in adventure-type games. Guess I'll work around it.