I know that <<remember>> should not typically be used over <<set>>, however I want to save a certain state across game restarts. Basically, determining if you've reached all endings, in which case a special ending opens up. (Oh the fun! Plus then you have the ability to do unlockable achievements if you so desire, or ending galleries.)
But I can't find the equivalent of <<remember>> in Harlowe. I might just be missing it but could someone help? Thanks.
Comments
Harlowe's overview lists a save and load feature for a future version, this feature may be in the beta version of Harlowe