Hi everyone, I am new to twine and I am trying to set up and if/else scenario. I want the player to find a keycard, and then use the keycard to open a door. I have the <<set $numkeycard eq "true">> after the play picks up the card. But I am insure how to make the variable bring up a new passage depending on the value. Like I would like the if else statement to be able to send the player to my Open the door
passage if the variable equals "true" and send the player to No keycard
passage if the value equals "false". Is this possible in Twine or are variables strictly for displaying text when the variable restrictions are met. I' working in the Sugarcane format. Thank you!