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<<if not $visitedBody>>\ <<set $visitedBody to true>>\ The crow takes off. Clearly a body, and very dead. The poor man's face is bloated, blotched with green. A backpack lies trapped benath him. A quick search of the dead man's pockets reveal a pocket knife and a box of bullets. [[Push on]] <<click [[Take everything|Approach object]]>><<set $hasBullets to true>><<set $hasKnife to true>><<set $hasPack to true>><<set $hasClearLiquid to true>><<set $hasSleepingBag to true>><<set $hasHoodedFleece to true>><<set $hasBakedBeans to true>><</click>> <<else>>\ The body lies plundered. [[Push on]] [[Examine takings->packcon]] <</if>>
<<if not $Drink>>\ <<set $Drink to true>>\ Steady pace along the long empty road now. Making good time, but the darkness is fading rapidly as the sun makes for the horizon. Thirst developing. Dry lips. [[Stay on the road]] [[Head for the forest and make camp for the night->Camp]] <<if $hasDrink>>[[Drink clear liquid|Push on]]<</if>> <<else>><<set $hasClearLiquid to false>><<set $hasDrink to true>>Tasting tentatively. A drop to the lips. <em>It's water!</em> Drinking furiously now, a quarter of the contents gone in a few gulps. [[Stay on the road]] [[Head for the forest and make camp for the night->Camp]]<</if>>
Comments
By the way; I love the look of your work. I bet that's a lot of fun to work through It's just like the old adventure stories that got me into this
Up until your post, no one had replied, so I couldn't close it.
And thank you for the compliment. My narrative style is a lot different with this one. I've set myself the rather difficult task of never using the possessive pronoun 'you'. It's a lot more difficult than you might imagine.