I'm new to this, and I've been coding the stylesheet in Harlowe with CSS. When i play through the game, it only will show one passage at a time, after you click a link to another passage, it disappears and then goes to the next passage.
I want all the passages to stay visible throughout the entire game, instead of disappearing i want them to scroll up, like text messages.... so that the person playing could go back and see all the messages. How can I do that?
Comments
This is how most of the Story Format engines work and why it is generally suggested to use Jonah if you want the effect you are looking for.
Some people have (unsuccessfully) tried to use the header section of the screen to display the contents of all the previously seen Passages, which may work IF the passages being shown there have had at least the set macros and the markup links programatically stripped out of their contents first. The reason the set macros need to be removed is that they would be executed again to generate the HTML output so they would change the values of their related variables, which you don't want.
As far as I know there is no Twine 2 equivalent of Jonah.
That way as you click, more of the passage is revealed
This can get really heavy and Twine starts to lag after a while though, and I have issues using named hooks when my passages get too heavy (too much nesting), but it's worth a try if that's what you're after?