Hi there, just started with Harlowe Twine2 but am having some difficulty changing the text-style of passages when a variable reaches a certain value.
I want to make it so that when the player has a certain number of drinks, the passage text is blurry. I tried using both blurry and blurrier, but only blurrier works.
Here is what I have in my passage:
(if: $drinkcount is 5)[(text-style: "blurrier")[
So many options to choose from. Which do you choose? ]](else:)[ So many options to choose from. Which do you choose?]
Since it's an if statement, it's only showing up when $drinkcount is at 5. Is there an easier way to do this?