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1st Page (set: $Bedroll to true) (set: $Torch to true) (set: $Buckler to true) (set: $LightHelm to true) (set: $ChainMail to true) (set: $Mace to true) (set: $WoodAxe to true) (set: $ShortSword to true) 2nd Page {(if: $Club is true)[Club - ] (if: $Dagger is true)[Dagger - ] (if: $WoodAxe is true)[Wood Axe - ] (if: $Javelin is true)[Javelin - ] (if: $Hammer is true)[Hammer - ] (if: $Mace is true)[Mace - ] (if: $Staff is true)[Staff - ] (if: $Spear is true)[Spear - ] (if: $ShortSword is true)[Short Sword - ] (if: $Wrench is true)[Wrench - ] (if: $LightCrossbow is true)[Light Crossbow - ] (if: $Shortbow is true)[Shortbow - ] (if: $CompositeBow is true)[Composite Bow - ] (if: $Sling is true)[Sling - ] (if: $HeavyCrossbow is true)[Heavy Crossbow - ] (if: $Longbow is true)[Longbow - ] (if: $Blowgun is true)[Blowgun - ] (if: $HandCrossbow is true)[Hand Crossbow - ] (if: $BattleAxe is true)[Battle Axe - ] (if: $Glaive is true)[Glaive - ] (if: $GreatAxe is true)[Great Axe - ] (if: $TwoHandedSword is true)[Two Handed Sword - ] (if: $Halberd is true)[Halberd - ] (if: $Longsword is true)[Longsword - ] (if: $Maul is true)[Maul - ] (if: $Pike is true)[Pike - ] (if: $Rapier is true)[Rapier - ] (if: $Scimitar is true)[Scimitar - ] (if: $Trident is true)[Trident - ] (if: $Warhammer is true)[Warhammer - ] (if: $LightArmour is true)[Light Armour - ] (if: $PaddedArmour is true)[Padded Armour - ] (if: $LeatherArmour is true)[Leather Armour - ] (if: $HideArmour is true)[Hide Armour - ] (if: $ChainMail is true)[Chain Mail - ] (if: $ScaleMail is true)[Scale Mail - ] (if: $Breastplate is true)[Breatplate - ] (if: $RingMail is true)[Ring Mail - ] (if: $SplintMail is true)[Splint Mail - ] (if: $HalfPlate is true)[Half-Plate - ] (if: $FullPlate is true)[Full-Plate - ] (if: $Buckler is true)[Buckler - ] (if: $SmallShield is true)[Small Shield - ] (if: $MediumShield is true)[Medium Shield - ] (if: $LargeShield is true)[Large Shield - ] (if: $TowerShield is true)[Tower Shield - ] (if: $Torch is true)[Torch - ] (if: $Bedroll is true)[Bedroll]}
Comments
note: My example will only do the first seven items, just use the same technique for all of the rest.
1. Initialise your variables in your story's startup tagged passage: 2. Use CSS like the following to suppress the startup adding empty space to the first passage of your story, it goes in your Story Stylesheet area: 3. Format your (if:) macros and their associated hooks like the following, notice that you don't need the "is true" part if your variable contains a Boolean value.