Hey folks! I've made part one of a twine game that has an ancillary audio element to it. My hope is that the audio can fill the role of a podcast, and then folks can come back and continue the game. It might take me a while to master the best rhythm for that sort of story. Still very nooblicious, so I'd be happy to take any notes or comments.
I'm using 2.0.11 and Harlowe 1.2.2.
http://www.philome.la/jteeter/underwater/play
Comments
I can't use audio until I am home, so I had to use the pdf transcripts (it's great that you added them),
I found a small typo in the transcript for the first set of voicemails:
A "d" is missing at the end of the sentence.