Curious? Standard option things, Inventory, Stats, Menu, search area etc. I know i could do something similar by adding them through footer and header but i figured More side menus buttons would be convenient.
I would like to get a little more into my game and then I may post it into the workshop for more critique but I am going more fighting fantasy/Dnd style.
I thought adding multiple story menu options was a standard thing, but I realize now it may be more complicated than I would hope. Just means more to learn
@greyelf
One last question! is it possible to do this
"<<if ["Superhuman","Meathead","Agile"].contains($PlyrTrait)>>"
In reverse? Checking to see if any variables contain the stored name as opposed to above.
Comments
I would like to get a little more into my game and then I may post it into the workshop for more critique but I am going more fighting fantasy/Dnd style.
I thought adding multiple story menu options was a standard thing, but I realize now it may be more complicated than I would hope. Just means more to learn
For example, are you talking about adding more stuff to the sidebar? Or adding more sidebars?
More stuff to the sidebar
If you want to divide the rest of the side-bar area into sections then use ID'ed div elements to sub-divide the exiting StoryCaption special passage. ... your ID's should be something meaningful to your story.
One last question! is it possible to do this
"<<if ["Superhuman","Meathead","Agile"].contains($PlyrTrait)>>"
In reverse? Checking to see if any variables contain the stored name as opposed to above.