Hello! I'm new to Twine and this programming stuff.
I'm trying to figure out (savegame: ) in case anyone wants to stop and continue the adventure later. I would like to automatically load the savegame when the player comes back.
So on the first passage I typed in
(if: (savegame:"A") is true)[(loadgame:"A")]
But this makes the passage blank in the Play testing. The text flashes once and disappears again. What am I doing wrong?
Comments
note: The following assumes you used (savegame: "A") to save.
warning: If you do add an automatic reload to your story the Reader will only be able to re-start the story from the start again (on that machine) if they do one of the following:
a. Rename the story HTML file
b. Use a different brand of browser
c. Clear their web-browser's cache
d. Manually edit their web-browser's cache.
It may be a better idea to check to see if there a save exists and then ask the Reader if they want to reload or re-start the story. Something like the following: