This one should be fairly easy to answer, but my google-fu has failed me thus far.
Is there a way to force the StoryMenu sidebar to update WITHOUT changing passages? I have a "Spellbook" popup link that I want to keep hidden until the player knows at least one spell, and the logic works just fine, but right now it requires a passage change to display. Since the event that causes a spell to be learned also originates in a popup menu, this is a problem.
I tried using a simple span and replace method, but it throws errors and hides elements I don't want hidden - I'm presuming that such behavior is born out of the link-only nature of StoryMenu.