Hello! I genuinely do not know if this is at all possible, but if anybody has any idea at all how to implement the concept I have, it'd be very cool indeed. Or, you know, tell me it's impossible. That's cool too.
Basically, the idea is that there is a certain passage in the game that allows a player to input a phrase/message, which the game will save, either internally or on some kind of remote platform. An earlier passage in this game will output the phrase/message that the previous person to play the game gave. (and so on, etc; so that every person playing the game will see the message that the person that last played input into the system)
...I tend to use philome.la for hosting my works; if that makes any difference.